Fast by design
Native C++ architecture and parallel execution designed to use available resources efficiently.
MFlow is a media processing engine built for modern workflows: easy to integrate, fast to run, and designed to evolve.
$ mflow info MFlow 0.1.0 platform windows architecture x86_64 threads 12 workers 10 $ mflow benchmark workers 12 tasks 200000 time 6.0457 ms checksum verified
No mandatory cloud. No proprietary dependency. A native, extensible foundation for building your own media tools.
Native C++ architecture and parallel execution designed to use available resources efficiently.
Processing can stay on your machine. Your files stay where you put them.
Build pipelines from independent stages: source, transformation, output, and future extensions.
The code is public, modifiable, and designed for contributions and integrations.
MFlow organizes operations as a readable pipeline. Each stage can be optimized or replaced without rewriting the whole system.
Follow important MFlow changes directly from the repository.
info et benchmarkC++ foundations, benchmark, source → transform → sink pipeline.
The engine is evolving toward real video processing, without simply wrapping an old tool.
More formats, hardware acceleration, APIs, and developer tools.
The code, releases, and evolution of the project are public. Follow MFlow, test it, and contribute.